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java.lang.Object
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+--de.guibuilder.framework.event.GuiUserEvent
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+--de.guibuilder.framework.event.GuiWindowEvent
Fensterereignisse.
| Field Summary | |
static int |
ACTIVE
OnActive= |
static int |
CLOSE
OnClose= |
int |
eventSubType
Entweder CLOSE, OPEN oder ACTIVE |
static int |
OPEN
OnOpen= |
java.awt.event.WindowEvent |
windowEvent
awt.WindowEvent |
| Fields inherited from class de.guibuilder.framework.event.GuiUserEvent |
ACTION, CHANGE, DBL_CLICK, KEY, LOST_FOCUS, member, MESSAGE_BOX, MOUSE_MOVED, MOUSE_OVER, NODE_CHANGE, TAB, TABLE, TREE, window, WINDOW |
| Constructor Summary | |
GuiWindowEvent(GuiWindow win,
int type,
java.awt.event.WindowEvent e)
Erzeugt ein Window-Event |
|
| Method Summary | |
int |
getEventType()
Liefert den jeweiligen Event-Typ; dieses soll Ketten von if (... instanceof ...) else if ... |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static final int CLOSE
public static final int OPEN
public static final int ACTIVE
public int eventSubType
public java.awt.event.WindowEvent windowEvent
| Constructor Detail |
public GuiWindowEvent(GuiWindow win,
int type,
java.awt.event.WindowEvent e)
type - CLOSE, OPEN oder ACTIVEe - Das awt.WindowEvent| Method Detail |
public final int getEventType()
GuiUserEventif (... instanceof ...) else if ... vermeiden.
public final void userActionPerformed(GuiUserEvent event) {
switch (event.getEventType() ) {
case GuiUserEvent.ACTION:
GuiActionEvent action = (GuiActionEvent)event;
...
break;
case GuiUserEvent.CHANGE:
GuiChangeEvent change = (GuiChangeEvent)event;
...
break;
...
}
}
getEventType in class GuiUserEvent
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